InWorldz

Where your Dreams are our Vision!

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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Mon Dec 28, 2015 6:34 pm 
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 526
Location: England
i don't mind doing crash testing if you want to send me the skins, i have tried about 5 of them downloaded from the linden wiki and they all worked without issue for me.


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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Mon Dec 28, 2015 8:08 pm 
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Joined: Mon Jun 07, 2010 7:07 pm
Posts: 7936
Location: Nova Scotia, Canada
I have placed updated skins on the InWorldz website that should resolve the problems reported at login time, as well as provide the "Skinning" tab on the Preferences form that allows switching. I've also tried all eight and they seem to work fine.

See the links in the original message in this thread for downloads.

If you happen to notice any problems in the skins, please report them and we'll see if we can fix those right up.


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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Mon Dec 28, 2015 10:16 pm 
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Joined: Sat Jul 03, 2010 3:03 pm
Posts: 1727
Location: Virtual Reality & the US
Oh yay! Thank you !
Starlight Silver Blue for da win!



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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Tue Dec 29, 2015 8:12 am 
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Joined: Sun May 30, 2010 12:06 pm
Posts: 3379
Location: Netherlands
Ok!

Here we go, saving some folks the time to test their prefered skin.
(Made thumbs for faster loading, click for a full size screenshot)

Starlight Mono Teal
Image

Starlight Nostalgia Blue
Image

Starlight Orb Blue
Image

Starlight Orb Red
Image

Starlight Original Orange
Image

Starlight Original Teal
Image

Starlight Silver Blue
Image

Starlight Silver Pink
Image

There ya go!

(I noticed something though, a slider for draw distance in top bar, and I cannot see balance)



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Mesh prefab builder with a preferences towards Gothic Architecture.
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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Tue Dec 29, 2015 8:31 am 
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Joined: Fri Jul 29, 2011 2:10 pm
Posts: 3989
Location: France
Thanks for the hard work! We soon shall have da bestest viewer!



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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Tue Dec 29, 2015 9:58 am 
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Joined: Fri Aug 24, 2012 6:58 am
Posts: 2192
@ Benski -

Thank you for including the screen shots. This will save countless users a lot of re-logging just to test the viewer skins before deciding which they prefer!

As this information will undoubtedly get lost in the historical annals of the forum I would request that this be added to the information pages on the wiki.



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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Tue Dec 29, 2015 11:30 am 
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 526
Location: England
I am loving the new skins, they work so far without fault for me.

Great idea benski but damn those pictures are very small, you can hardly see them.


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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Tue Dec 29, 2015 12:04 pm 
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Joined: Sun May 30, 2010 12:06 pm
Posts: 3379
Location: Netherlands
Click them for a fullsize screen shot.
I worked with thumbs to not make this page slow on loading. The thumbs give a general idea of color scheme and then one can click the image for a more detailed shot



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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Tue Dec 29, 2015 12:40 pm 
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Joined: Mon Jun 07, 2010 7:07 pm
Posts: 7936
Location: Nova Scotia, Canada
Teal Freenote wrote:
Oh yay! Thank you !
Starlight Silver Blue for da win!
I like the Original Teal one, but how dare they call it the Original Teal since we know we have the original Teal here! :mrgreen:


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 Post subject: Re: Additional InWorldz 3.x Skins
PostPosted: Sat Jan 02, 2016 7:21 am 
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 526
Location: England
I have not tried all these skins yet, but the first 4 i have tired all have the same issue.

My inventory count never finishes, it stops one before the last item when populating. Using the default IW skin it finishes every time in good time.


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