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 Post subject: InWorldz Halcyon Server 0.9.30 R6148
PostPosted: Mon Oct 31, 2016 3:20 am 
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Joined: Mon Jun 07, 2010 7:07 pm
Posts: 7936
Location: Nova Scotia, Canada
This release provides an unscheduled update to resolve problems with the storage of sit targets in prims. A problem has been identified and hopefully resolved by this update.

InWorldz Halcyon Server 0.9.30 R6148

This update includes only the following changes:

- Problems preserving sit targets after some operations, identified in the 0.9.29 update, have (hopefully) been resolved.

- As an aid to testing, the llGetPrimitiveParams part of LL's new PRIM_SIT_TARGET parameter has been implemented. (Note the Set part of that has not yet been implemented in InWorldz due to ambiguity in how it is supposed to be implemented.)

A problem with the process of testing sit targets has also been identified during testing for this update. It turns out that the previous testing process had a flaw that allowed some tests to pass, that should have failed and revealed a problem before release. That problem with the process has also been fixed.

This update is now running on the InWorldz Beta grid, as well as the main grid InWorldz Sandbox 1 through 6 regions. (The sandbox regions are still starting up at this time, but should be ready in about 10 minutes.)

If no problems are discovered in the next 24 hours, it will be deployed to all main grid regions overnight tonight (complete by the morning of November 1).


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 Post subject: Re: InWorldz Halcyon Server 0.9.30 R6148
PostPosted: Mon Oct 31, 2016 11:50 pm 
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Joined: Mon Jun 07, 2010 7:07 pm
Posts: 7936
Location: Nova Scotia, Canada
Jim Tarber wrote:
If no problems are discovered in the next 24 hours, it will be deployed to all main grid regions overnight tonight (complete by the morning of November 1).
We'll be starting the rollout of this update in a few minutes. All regions should be updated by about 9AM Tuesday morning.


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