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 Post subject: Sit on objects
PostPosted: Mon Oct 05, 2009 8:50 am 

Joined: Mon Oct 05, 2009 8:24 am
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Hi! I'm Jean and new to InWorldZ. A problem I have noticed is where your AV is placed when you sit on an object. Example: If you sit on a rezzed box, you are placed on the lower plane/face of the box, so that it appears to be in your lap.

Also when rezzing an object on a floor/(big flat box) the object is rezzed in the floor, most likely the lower plane/face. If the floor is thick the object may not be visible.

There must be some universal/default Sit Target parameter that needs to be set for the grid. I know just enough about programming to be dangerious. LOL

Jean Hancroft
(SL Fugitive)


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 Post subject: Re: Sit on objects
PostPosted: Mon Oct 05, 2009 9:30 am 
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It actually has to do with the system being set up to read centers of objects, not their actual bounding area. So if you rez a prim floor of 20 x 10 x 1.0, then rez a prim on top of it, the prim sinks down into it based on the Z parameters for both prims. And if the rotation of the floor prim is facing downward it will attempt to rez the object on top of it, which of course is underneath it. This is because instead of calculating the area a prim really has, the system is only getting it's centerpoint and rotations. Something on our big list of overhauls to get worked on :)



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 Post subject: Re: Sit on objects
PostPosted: Mon May 03, 2010 8:25 pm 
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Is this something that is going to be fixed in the near future or is it at the bottom of the pile? Just curious if I should off-set anims for AOs for now.

Cheers



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 Post subject: Re: Sit on objects
PostPosted: Tue May 04, 2010 6:12 am 
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I think that will depend on when we start work on the Physics Luth. Right now there are some major issues and Tranq has discussed moving Physics up on his list as ODE is part of our major issues. Maybe he can pop on and give a better idea :)



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 Post subject: Re: Sit on objects
PostPosted: Tue May 04, 2010 6:24 am 
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Joined: Thu Apr 23, 2009 5:59 pm
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a couple work arounds to this issue. for rezzing objects I will make a skinny prim (rezzing platform) and place above a floor an extra step but easier than camming around under a floor. For animations in furniture I make a box size of cushion or area place in animations and poseball script, hit edit and sit and place it in furniture or whatever to desired height then make box transparent. When u hover over this sit box u well see the sit icon left click and sit. Hope this helps
Blad


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 Post subject: Re: Sit on objects
PostPosted: Tue May 04, 2010 3:38 pm 
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Joined: Mon May 03, 2010 8:23 pm
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@Elenia: Thanks for the quick reply. Sounds like it'll be awhile.

Off-setting the anims to compensate is easy, I just didn't want to go on and do it if it's already in the que to be fixed.



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