It is currently Thu Sep 09, 2010 12:05 pm

All times are UTC - 6 hours




 Page 1 of 1 [ 3 posts ] 
Author Message
 Post subject: Clock not working
PostPosted: Fri Aug 28, 2009 5:37 pm 

Joined: Sat Jul 25, 2009 8:25 pm
Posts: 77
Hey'up Elenia,

Found another, or new problem in regards to my clock.

The clocks not working at all now. I took the other clock away cos 1 clock, in the beginning, was working fine but now it doesn't work at all.

This is what came up after recompiling,

Clock GF Gold: Error compiling script:
Line (147,16): Error CS0103: The name 'llSleep' does not exist in the current context
Line (155,20): Error CS0103: The name 'llSleep' does not exist in the current context
Line (168,24): Error CS0103: The name 'llSleep' does not exist in the current context
Line (173,16): Error CS0103: The name 'llSleep' does not exist in the current context

Also, I have sound loop scripts in the showers two taps, the sound is also not working and I have to reset them both. The shower keeps coming on when I log on after being away for a while, sleeping,lol. Didn't happen in OL, would you be so kind as to pop over to OL and ask sakai how he fixed it,roflmao.

I haven't installed the elephant viewer yet but will do when I get around to it.


Offline
 Profile E-mail  
 
 Post subject: Re: Clock not working
PostPosted: Fri Aug 28, 2009 5:44 pm 
InWorldz Founder
User avatar

Joined: Wed Feb 25, 2009 11:29 am
Posts: 2088
llSleep was yanked out of the library last night. Now, while in a normal situation, with proper coding, llSleep is a nice function, that is not the case with alot of scripts. What happens is in a poorly written script (the biggest culprit we've found has been the invisible prim script for shoes from SL) cycles through shutting down threads of scripts on a region to where eventually the region lags and nothing can be done as it's scrolling errors from scripts that can not be run.

With our recent growth, it's almost guaranteed people will bring this script in inadvertently without realizing the detrimental effects as they roam from one region to another. So, quick answer is to remove it from the library.. I will be testing it next week to see if there is a way to resolve this issue with LSL, but if I get sidetracked (which does tend to happen) this way I don't have to worry about our new users and SI and regions crashing.



_________________
Usually not here... nothing new!
Offline
 Profile  
 
 Post subject: Re: Clock not working
PostPosted: Fri Aug 28, 2009 9:07 pm 

Joined: Sat Jul 25, 2009 8:25 pm
Posts: 77
I'll leave it with you Elenia,

I've got lots of time, roflmao.


Offline
 Profile E-mail  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 3 posts ] 

All times are UTC - 6 hours


Who is online

Users browsing this forum: Tormie and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: