I went to fly solo this morning my time (2AM IWT) over the straits.
Firestorm 4.7.9 (50527) Aug 4 2016 11:59:10 (Firestorm-Releasex64) with OpenSimulator support
You are at 139.9, 115.3, 1.1 in I'z Straits 36 located at vm-1-8.inworldz.com (184.108.40.206:9020)
SLURL: http://places.inworldz.com/I%27z%20Stra ... /140/115/1
(global coordinates 249,740.0, 256,371.0, 1.1)
CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (3103.62 MHz)
Memory: 12287 MB
OS Version: Microsoft Windows 7 SP1 64-bit (Build 7601)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 750 Ti/PCIe/SSE2
Windows Graphics Driver Version: 21.21.0013.7557
OpenGL Version: 4.5.0 NVIDIA 375.57
RestrainedLove API: (disabled)
libcurl Version: libcurl/7.47.0 OpenSSL/1.0.1i zlib/1.2.8
J2C Decoder Version: KDU v7.8
Audio Driver Version: FMOD Ex 4.44.61
LLCEFLib/CEF Version: 1.5.3.FS6-(CEF-WIN-3.2526.1366.g8617e7c-32) (Chrome 47.0.2526.80)
Voice Server Version: Not Connected
Settings mode: Firestorm
Viewer Skin: Vintage (Classic)
Font Used: Deja Vu (96 dpi)
Font Size Adjustment: 0 pt
UI Scaling: 1
Draw distance: 544 m
Bandwidth: 1300 kbit/s
LOD factor: 4
Render quality: High-Ultra (6/7)
Advanced Lighting Model: Yes
Texture memory: 1024 MB (1)
VFS (cache) creation time (UTC): 2016-10-3T13:14:3
Built with MSVC version 1800
Packets Lost: 1,057/749,861 (0.1%)
No issues when flying cruise, or even flying "fancy and fast" (acrobatics - dog fight like) over a 4 regions corner (fast out and re-entry on multiple regions). Never lost controls or was unseated. No abnormal delays to note either.
So we seem back to what we had, but nothing more
than what I tested also on Straits (and my regions on test code) before the release of "avatar as a prim" update. This is only my own perception.
The vertical bump is still there.
Quality of this candidate release should be first confirmed by a mass test with many participants and all kind of physical
vehicles. Anyone can call "scramble".
Nothing else to say today.
Over and Out.